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Info

These variables can be used in the following objects: - Abilities - Ability_Templates

Field Name Input Type Description
name "string" Name of the ability, can be directly written as a string or point to the translation file
desc "string" Description of the ability, can be directly written as a string or point to the translation file
class class id What cat class this ability is part of
type_icon "string" Top icon of the ability [movement, spawn, debuff, buff, misc, unknown, heal, defense, ranged, magic]
is_move bool If this ability is the character movement
is_basic_attack bool If this ability is the character's basic attack
animate_name bool If ability name should be shown when used (default true)
icon_shell_frame string [attack, big_damage, damage]
icon_damage_display_eq int Changes the damage display on the ability with X
icon_damage_type string Changes the damage icon type [physical, heal, contextual, magic, combo, contextualspell]
is_trinket bool If this ability is a trinket ability